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Members & Content Tagged "design"

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Contributed by Giulio Bonanome, September 23, 2017
Italian version of Scratch Design Activities by Karen Brennan
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Contributed by Warren Grieve, August 24, 2017
Stuck for ideas.. a way to get into coding, want flipped learning, need to start somewhere with some help... here we are. A Google slide presentation ready to share with teachers and pupils.
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Contributed by Madeline Bishop, July 05, 2013
Encourage students to plan their project.
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Contributed by Rafael Fajardo, July 25, 2012
This is a set of worksheets to help in the planning and creation of small videogames. A worked example is included with the materials.
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Contributed by Ai Boon Tan, August 18, 2010
Using Scratch as a medium to design patterns.
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Contributed by Karen Brennan, June 28, 2009
A collection of 16 activities for designing Scratch projects.
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Stories

Contributed by ScratchEd, June 01, 2017
At Sinclair Elementary School, a communications-focused /STEM magnet school in Houston, TX, all 560 K-12 students in Bradley Quentin’s STEM Lab are building confidence with creative computing.
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Contributed by Eric, January 10, 2013
Students from a Connecticut Magnet School are learning Scratch in order to design learning activities and games for students at a school for students with special needs.
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Contributed by ITJ, June 19, 2012
The "Repentina" is a challenge to blow your creativity and reflection.
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Contributed by ITJ, October 19, 2011
As a part of our Scratch Day we launched the contest “Repentina”, in which the students were asked to develop a Scratch Project without previously knowing the topic or the restrictions.
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Contributed by Karen, June 28, 2009
Since its launch in May 2007, Scratch has attracted an enthusiastic community of educators around the world. ScratchEd was designed to better support the activities of educators, like you.
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Members

Member since December 07, 2012
I am the author/designer of Scratch For Kids (a For Dummies book published by John Wiley & Sons) and instructional designer for i2 Camp in New York, NY. Previously I worked as an instructional designer on the StarLogo Nova project at MIT and taught computer science and digital design at Prospect Hill Academy in Cambridge, MA.
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Member since November 26, 2011
I'd like to start a revolution of the opposable thumb. Next gen? It's time to design an entirely different species of game. Something alien; something much closer to home. I believe there's a movement beginning to form and we're all aching to start something that can't be stopped. We want to break all the rules without cheating. We want to evolve past the recycle and return to something original, the authentic. Somewhere in the middle of all this technique we've been developing for years and the completely new creative direction that social games are building for us, is the beginning of our future as game makers.
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Member since August 27, 2010
Assistant professor at the Industrial Design Department at Universidade Federal do Espírito Santo (Vitória, ES - Brazil) and lead researcher at the Computational Interfaces Group (NIC) at the same institution. Msc degree in Psychology and doctoral candidate also in Psychology.
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