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Members & Content Tagged "school"

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Contributed by Warren Grieve, August 24, 2017
Stuck for ideas.. a way to get into coding, want flipped learning, need to start somewhere with some help... here we are. A Google slide presentation ready to share with teachers and pupils.
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Contributed by David Harris, January 13, 2015
18 project-based game-design focused sessions designed for underserved middle school students
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Contributed by Daniela Bunea, December 29, 2013
Romanian students present Portuguese school - eTwinning project 2013-2014
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Stories

Contributed by ITJ, June 19, 2012
During several months, our ITJ Elementary Scratch Club works to develop a collaborative Scratch Project.
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Contributed by ITJ, June 12, 2012
For the second year in a row, our Kindergarden students, together with their peers in Mexico City and Guadalajara, have created an original project using Scratch.
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Contributed by ITJ, June 21, 2011
This time, the members of the club, eight students from ITJ and two international guests, developed a complex didactic resource about water.
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Contributed by ITJ, June 21, 2011
What started as a game, turned out to be a great adventure for our kinder students.
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Contributed by ITJ, February 18, 2011
Students, teachers and parents spent a very special day, sharing the kids' experiences with Scratch.
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Contributed by ITJ, February 18, 2011
Last school year, nine students from our 3 campi used Scratch to build a game inspired on our Bicentennial Celebration.
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Contributed by ITJ, February 11, 2011
Our 4 and 5 year old students are programming!
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Contributed by Iván, January 03, 2011
Fundación Telefónica Madrid last october in Madrid (Spain)
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Contributed by James, June 16, 2010
Our first ever Scratch Day - Read all about it!
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Members

Member since October 22, 2012
http://eduscratch.dge.mec.pt/ Developed by: ICT Competence Centre (Centro de Competência TIC), School of Education, Polytechnic Institute of Setúbal (Escola Superior de Educação, Instituto Politécnico de Setúbal) Project coordinators: Miguel Figueiredo and Teresa Marques Objectives: -to create a community of practitioners around the educational use of Scratch; -to encourage students to have a central role in using the tool and in designing and developing their own projects. The project revolves around three axes, or dimensions: Sharing: this is done through an online portal http://eduscratch.dge.mec.pt/. Its aims are to cull and disseminate information on the educational use of Scratch, to share tutorials and manuals created specifically for the community, to translate relevant documents, to share examples of good practice and to suggest reading materials of a more theoretical nature on the educational potential behind Scratch. Continuing Professional Development: this dimension involves training teachers both formally and informally through workshops and accredited training courses. It comprises K-12 teachers teaching all subjects, with a special focus on Mathematics. Support: the forum of the EduScratch community is pivotal here (see Sharing above); however, support is also delivered on site, by working with teachers and students in the classroom while they are actually using Scratch.
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Member since November 26, 2011
I'd like to start a revolution of the opposable thumb. Next gen? It's time to design an entirely different species of game. Something alien; something much closer to home. I believe there's a movement beginning to form and we're all aching to start something that can't be stopped. We want to break all the rules without cheating. We want to evolve past the recycle and return to something original, the authentic. Somewhere in the middle of all this technique we've been developing for years and the completely new creative direction that social games are building for us, is the beginning of our future as game makers.
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Member since April 28, 2010
K-8 Christian School Educator
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Member since August 21, 2009
My goal in Scratch and before that for the last 20 years has been to develop real and virtual games and activities to teach and expose basic math and science (mostly math) to students in K-8
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