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Members & Content Tagged "game design"

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Contributed by Games for Change, August 30, 2016
The deadline for NYC public and middle school teachers to apply for free training to teach game design in their classrooms is this Friday, Sept. 2!
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Contributed by James Tiffin Jr, May 16, 2013
Incorporating these four concrete elements of game design in the planning phases can make the creation process much easier for students.
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Contributed by ScratchEd Team, August 14, 2012
Video tutorials and handouts for creating a 2D Pac-Man style game project for children ages 8-14.
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Contributed by Barb Manchee, August 02, 2012
These are the slides with notes of what I said in my Ignite Talk given Thursday at Scratch@MIT2012
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Contributed by Rafael Fajardo, July 25, 2012
This is a set of worksheets to help in the planning and creation of small videogames. A worked example is included with the materials.
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Contributed by Wade Gemmell, April 18, 2012
For today's program, we are going to build a simple Pac-Man game. Pac-Man was one of the very first arcade games developed around 1980.
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Contributed by Wade Gemmell, May 27, 2011
How to build a simple space shooter game.
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Contributed by Ashley Lee, November 21, 2009
Some practical advice from a teacher on how to implement Scratch in an elementary classroom. Includes an instruction sheet and sample game projects.
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Contributed by Ashley Lee, November 20, 2009
some rough ideas for Scratch games.
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Contributed by Ashley Lee, November 12, 2009
A lesson plan from Springfield Public Schools, Springfield, IL
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Contributed by Ashley Lee, October 24, 2009
Independent study unit for gifted students in regular science classes
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Stories

Contributed by ScratchEd, March 06, 2012
In this blog post, Devin Monnens reflects back on an antiwar Scratch game that he designed as part of his MFA thesis.
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Stories

Members

Member since July 06, 2012
I am a visual artist and interactive designer working from a studio in Hoboken, NJ. I specialize in drawing, illustration and web site visual design, with the goal of creating entertaining on-line experiences. I also teach drawing and digital art in northern NJ. Read my visual thinking blog at hobokenpudding.com My portfolio ay jayboucher.com
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Member since August 23, 2010
I am a teacher living in New York City. I work for a public school called Columbia Secondary School for Math, Science and Engineering. My background is in Physics and Art, and I am a new teacher. My website is www.natefinney.com. This year I am teaching 9th grade engineering, which focuses on Engineering Computational Systems. Students will begin the task of learning how to program by using Scratch, and then later will move on to other syntactical languages such as Java or Python. Projects will include designing games and simulations. The sister course to this one, the 9th grade quantitative physics course (taught through a modeling approach), will provide physical science content for students to apply in their projects.
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Member since September 30, 2009
since I was a kid, I wanted to program games like Mario or Sonic, in the age of seven I programmed some drawings with a KC85/3, saving on audio tapes. In shool I programmed in TurboPascal and worked at some video and photography projects. Today I make tutorials for beginners in math, programming, photography
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