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Computational Thinking Perspectives: May 2011 Webinar

Part 3 of 3 ScratchEd Webinars focused on computational thinking.

This is the third of three ScratchEd Webinars dedicated to computational thinking. In this webinar, Mitch Resnick and Karen Brennan discuss computational thinking perspectives (expressing, connecting, and questioning).

Last month's webinar focused on computational thinking practices (iterative and incremental designing, testing and debugging, remixing and reusing, abstracting and modularizing) while March's webinar focused on computational thinking concepts (sequences, loops, parallelism, events, conditionals, operators, variables, and lists).

Scratch supports the cultivation of computational thinking, a set of concepts, practices, and perspectives that draw on ideas from the world of computing. In the past few years, there has been a growing recognition of the importance of computational thinking for understanding and solving problems in a wide range of contexts, not only in the field of computer science. As young people program and share Scratch projects, they begin to develop as computational thinkers: they learn core computational and mathematical concepts, while also learning important strategies for designing, problem solving, and collaborating.

The presentation slides are attached below.
 

 

If you have any questions, please feel free to post them as a comment here.

Tune in next month for the final webinar of the school year on Monday, June 27 at 7pm EST for a Scratch Educator Show & Tell extravaganza!

Comments
Member

Hi Susan,

Thanks for letting us know -- we forgot to make the recording public!

Please let me know if you're able to access it now...

Thanks again,
K

Member

 all fixed, thanks!

Member

 Hi Karen,

The the link to the recording is asking me to login -- the others in the past do not require a login.

Member

Something that came up during the webinar was the different ways of introducing Scratch, and how Scratch is introduced differently to different groups of people. In particular, we discussed the challenges of introducing Scratch to high school students (in that it might seem to "kiddie" or "uncool").

Check out the following discussion thread to make suggestions for interesting high-school-age-appropriate projects: http://scratched.media.mit.edu/node/9800

randomness