A guide to designing introductory Scratch learning experiences, emphasizing personalizing, sharing, and reflecting.
- Original Author: Karen Brennan
- Education Level: Preschool and Kindergarten, Elementary School, Middle School, High School, College and University, Professional Development, Other
- Content Types: Activity, Curriculum, Handout
- Curricular Areas: Computer Science, Engineering, Language Arts, Mathematics, Music, Science, Social Studies, Teacher Education, Technology, Visual Arts, Other
- Keywords: beginner, introduction, getting started, workshop guide
There's no one way to host a Scratch workshop.
Workshops can take on a variety of forms – different audiences, different lengths, different themes.
But we've found that workshop participants frequently have meaningful learning experiences when workshops are designed with certain key principles in mind. Participants should have opportunities to:
- engage in design activities
- pursue personal interests
- interact through creative collaborations
- reflect on experiences
This draft document describes different elements that could be part of an introductory Scratch workshop, including:
- setting goals
- meeting one another
- introducing Scratch
- creating projects
- sharing experiences
- preparing for next steps
I would appreciate hearing your thoughts and look forward to getting your feedback about this work-in-progress!
We would love to translate your awesome guide to Portuguese. Is there any way to access its source file?
Thanks in advance,
Leo
It would be great to share the Portuguese version when it's ready!
K
The pdf link has been updated and should be working now. Sorry for the inconvenience.
Sincerely,
Michelle Chung, on behalf of the ScratchEd Team
it's a very valuable resources and saving a lot of time for planning a scratch workshop. one comment is that i have struggled to identify the duration of the workshop. Workshop Design Guide has a lot of information but it didn't specify a duration of the workshop
from my research i figured out that it takes a 3 days 7 hours each days. so total of 21 hours. please advise if i'm mistaken, it would be good if we added an estimate duration for the workshop.
i'm planning to conduct multi-workshop and i'm planning to devide the audiance
kids (10-12)
kids(13-15)
highschool & collage
also i'm thinking to do it 4 days a week for two weeks 3 hours per day.
please advise
Thanks for the kind feedback!
As for timing, there are two sample agendas on pages 12 and 13 -- one for an hour-long workshop and one for a 2.5 hour-long workshop. For most of the activities you can shrink or stretch them to fit varying lengths of time.
You might also be interested in http://cs4hs.media.mit.edu/resources.html -- which is a multi-day workshop we organized based on the workshop design guide.
Hope that helps,
K
I'm considering doing a "Scratch Night" for the parents of my 2nd-5th graders. Perhaps I'd limit the number in a session so we could hold it in the lab, which has ten computers. Has anyone done anything like that?
Bruce
We've done workshops with/for parents as part of Scratch Day, Scratcher meetups, and other outreach activities. It's always a lot of fun -- particularly getting the kids involved with the facilitation/teaching!
Hi Karen,
Great resource!!
I wonder why you suggest to showing workshop participants how to move/snap Scratch blocks before showing them some Scratch projects. In both workshops the "showing projects" activity comes after the how-to-move Scratch blocks.
If participants are Scratch-beginners, they would perceive no sense in seeing how to move/snap blocks together if they haven't seen any Scratch projects.
But because you are the Scracth expert, surely will have a reason for doing so.
Thanks a lot for sharing.
Cristián
Hi Cristián,
Thanks so much for the feedback!
I've tried it both ways (before and after) -- and I think it can work either way.
When I show projects before, it's very inspiring (the wow! factor) and shows the range of what's possible to create with Scratch, but it can also inappropriately set expectations for what people can do in a short workshop.
It's a great issue to raise and I think it should be added as a discussion topic in the guide. Also, I could add another sample workshop plan that shows the other order.
Thanks again,
K
This is a great resource! I am co-presenting a Scratch 2.5 hr. workshop in Illinois at the end of Febraury. Can we link to your resources on our presentation and/or use some of your information in our handouts? Thanks again!
Michelle Russell
Definitely. Feel free to use/remix as much (or as little) as you like!
Thanks,
K
Hi Karen,
I really find the stuff you share so useful. I have an idea for you. Since we love to share our ideas, how about creating a wikipedia-like Scratch text book on Starting to Scratch Projects?
Chapter One: What is Scratch?
Chapter Two: Basic blocks to start with
Chapter Three: Best samples for specific projects
Chapter Four: Our Favourite Projects and Galleries
Chapter Five: Troubleshooting common problems
and so on.
I know that you have a Forum but I don't know why I find it so hard to search for the solutions in your forum so if you have a central place like this where we can post our experiences, perhaps it will be easier to look for resources. It will also be good to have a chapter on books we can refer to.
I love ScratchEd because it is such a great resource for me. I am now trying to design a curriculum for Basic introduction to Scratch. Thanks so much for your input.
Best regards,
Ai Boon
The wiki-text sounds like an interesting project. Good luck with the curriculum design -- I'd love to see it as it comes together!
This is a great resource, Karen. I have some teachers that are interested in learning how to use Scratch and this document has just given me a big head start! Thank you!
Oh, I'm happy to hear that! Please let me know how it goes and what suggestions for changes, additions, removals you have.
Thanks,
K