"Controlling Our World" poster presentation and resources given at the Scratch@MIT 2014 conference. Use them to easily learn how to use an Arduino with Scratch.
This activity connects number theory and geometry. Your challenge: predict the shape that will result from any combination of angle and distance variables.
Students learn basic Scratch programming by designing an avatar that represents them in 3 positive ways & completes a simple action. Taps into students' creativity while introducing programming!
I'm Dhif Abdelmoumen,computer teacher i'm from Tunisia. I attended this training because Scratch is a very important learning tool. I thank the tutors of the course, and students too.