ISTE y la CSTA aunaron esfuerzos y elaboraron esta Caja de Herramientas que sugiere cómo trabajar el Pensamiento Computacional en los diferentes grados de la educación escolar.
By the end of this project students have created an animated biome. I have used this with third grade students for two years with great results each time. Tutorials and handouts included.
Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.
There is a Simplified Chinese Reference Guide in "info.scratch.mit.edu/Languages---Translated Scratch Materials",
But that is quite different from English Reference Guide. So........................
Reference Guide, Textbook
Preschool and Kindergarten, Elementary School, Middle School, High School, College and University, Professional Development, Other
Computer Science, Engineering, Language Arts, Mathematics, Music, Science, Social Studies, Teacher Education, Technology, Visual Arts, Other
Traducción de apartes del Modelo Curricular de Ciencia de la Computación (CC) para educación Básica y Media de la ACM (Association for Computing Machinery).
Contributed by Peter Kirschmann, September 16, 2011
Several times this summer, Learning Technologies teachers have explored making a "Scratch Book" or "Scratch Glossary" as part of the ever popular Design a Computer Game class.
Activity, Curriculum, Lesson Plan, Website
Preschool and Kindergarten, Elementary School, Middle School, High School, College and University, Professional Development, Other
Computer Science, Engineering, Language Arts, Mathematics, Music, Science, Social Studies, Teacher Education, Technology, Visual Arts, Other
Cuarta edición de esta ayuda didáctica que sirve de guía para aprender Scratch en el aula mediante una serie de actividades basadas en la Espiral de la Creatividad.
Activity, Curriculum, Lesson Plan, Website
Professional Development
Computer Science, Engineering, Language Arts, Mathematics, Music, Science, Social Studies, Teacher Education, Technology, Visual Arts, Other