Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
UPDATED: These challenges are now on a website. This is a set of Scratch challenges that scaffold students learning of the basic concepts of Scratch and programming in a fun way.
Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.
Contributed by Peter Kirschmann, September 16, 2011
Several times this summer, Learning Technologies teachers have explored making a "Scratch Book" or "Scratch Glossary" as part of the ever popular Design a Computer Game class.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.