In our first #CreativeComputingChat of the year, educators from around the world shared resources and reflected on their goals for teaching with Scratch!
This free, interest-driven curriculum includes projects and resources designed specifically for elementary coders and coding educators with little or no coding experience.
Stuck for ideas.. a way to get into coding, want flipped learning, need to start somewhere with some help... here we are. A Google slide presentation ready to share with teachers and pupils.
This activity connects number theory and geometry. Your challenge: predict the shape that will result from any combination of angle and distance variables.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
UPDATED: These challenges are now on a website. This is a set of Scratch challenges that scaffold students learning of the basic concepts of Scratch and programming in a fun way.
Contributed by Peter Kirschmann, September 16, 2011
Several times this summer, Learning Technologies teachers have explored making a "Scratch Book" or "Scratch Glossary" as part of the ever popular Design a Computer Game class.
A study into how Scratch can be used to teach Mathematics at Key Stage 3. Including evaluating Math based Scratch Projects, the Scratch and ScratchEd Website, creating resources etc
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
In this lesson you will build a gravity system that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will pull them back to the ground