After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
Conozca en detalle tanto las diez experiencias finalistas, como las tres ganadoras. Esperamos que éstas sirvan como inspiración para futuros trabajos de aula con Scratch.
Conjunto de 12 desafíos de programación de computadores con Scratch que el Dr. Mitchel Resnick utiliza en un taller que denomina "Buceando a mayor profundidad con Scratch".
Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
By the end of this project students have created an animated biome. I have used this with third grade students for two years with great results each time. Tutorials and handouts included.
Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.