Experiencia en la que se aprovechó el potencial de la programación de computadores con Scratch para que los estudiantes aprendieran a identificar, expresar y regular sus emociones.
I've created a manual for teachers and students, which goal is to help them to take their first steps with Scratch. The book is under CC 3.0 license and it's in Polish language.
After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
"May I read your mind?" We play a binary guessing game and read their minds. After explaining the game, we program it in Scratch, starting from a project that only requires a few key additions.