Students will enjoy outracing the bad guy in this game. 4th and 5th graders can program their own multiplication game in Scratch. Concepts covered include; variables, loops, random numbers, etc.
Informática Creativa, traducción al español de Creative Computing (edición 2014) realizada por Programamos y financiada por el Dep. Educación del Gobierno de Navarra
Students create function machine programs and challenge each other to figure out the function from the inputs and outputs. Basics of Scratch, includes simple lists.
This activity connects number theory and geometry. Your challenge: predict the shape that will result from any combination of angle and distance variables.