Scratch 2.0 - Create an Animation 2015-2016 |
Part 1 - Choose Backdrops & Sprites / Stage Scripts |
Stage -> backdrops tab |
Choose 2 backdrops from Library |
Delete "backdrop 1" |
Add 2 Sprites: Choose Sprite from Library |
Sprite-> Info: Rename sprites; add "1" to one, "2" to the other |
Delete cat Sprite: RClick->delete |
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Part 2 - Plan Your Animation |
Scratch Animation Project Plan |
Label Scene 1 and Scene 2 Backdrops |
Name Sprite 1 and Sprite 2 |
Write text for think and / or say blocks for each sprite |
*Note that sprite 1 is alone in Scene 1; sprite 2 is alone in Scene 2.1 |
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Part 3 - Scene 1 |
Stage-> Scripts |
Events-> When flag clicked |
Looks-> Switch backdrop to "inside castle" |
Events-> Broadcast "Scene 1" (New message-> "Scene 1") |
Sprite 1 -> Scripts |
Events-> When I Receive "Scene 1" |
Motion-> Go to block * Note that X should be a positive number |
Looks-> Show block |
Looks-> Say block (s); Note testing by clicking actual block |
*Note that text should be in short sentences/phrases |
*Test each time by reading each phrase aloud |
Control-> Repeat until |
Operators-> less than; enter "-240" in right hand box |
Sensing-> x position of "sprite 1" |
* If menu doesn't have sprite 1, go to sprite 2, set the block to "sprite 1" then drag and drop the block onto Sprite 1 |
Motion-> change x by "-10" |
*Note that for this series these exact numbers should be used. |
Control-> Broadcast Scene 2.1 (new message-> Scene 2.1) |
Sprite 2-> Scripts |
Events-> When I receive "Scene 1" |
Looks-> Hide |
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Part 4 - Scene 2.1 |
Stage-> Scripts |
Events-> When I receive "Scene 2.1" |
Looks-> switch backdrop to "party room" |
Sprite 1-> Scripts |
Events-> When I receive "Scene 1" |
Looks-> Hide |
Sprite 2-> Scripts |
Events-> When I receive "Scene 2.1" |
Motion-> go to x:___ y:___ ... Logical placement with backdrop |
Looks-> Show |
Looks-> Say block (s); Note testing by clicking actual block |
*Note that text should be in short sentences/phrases |
*Test each time by reading each phrase aloud |
Sprite 2-> Costumes |
RClick on a costume->duplicate demo simple "dance" moves |
*Demo how to move photo sprites |
Make a series of 4 or 5 dance costumes |
Control->Wait "___" secs |
Looks-> Say block (s);Discuss & Demo placement |
Events-> Broadcast -> New message -> "Scene 2.2 |
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Part 5 - Scene 2.2 & Scene 2.3 |
Sprite 1 -> Scripts |
Events-> When I receive "Scene 2.2" |
Motion-> go to x (>240 : offstage right) y ____ |
Looks-> Show |
Control -> repeat until |
Operators-> less than block; second box: 100 |
Sensing-> distance to "Princess" |
Motion-> change x by "-10" |
Note how to deal with sprites that are too far apart |
Looks-> Say |
Events-> When I receive "Scene 2.3" |
Sprite 2 -> Scripts |
Events-> When I Receive "Scene 2.3" |
Looks-> Show |
Looks-> Say |