Students learn basic Scratch programming by designing an avatar that represents them in 3 positive ways & completes a simple action. Taps into students' creativity while introducing programming!
I've created a manual for teachers and students, which goal is to help them to take their first steps with Scratch. The book is under CC 3.0 license and it's in Polish language.
After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
ISTE y la CSTA aunaron esfuerzos y elaboraron esta Caja de Herramientas que sugiere cómo trabajar el Pensamiento Computacional en los diferentes grados de la educación escolar.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
In this lesson you will build a gravity system that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will pull them back to the ground