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Content Tagged "project planning"

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Contributed by Ann Moyle, November 03, 2013
Some graphic organizers for the excellent Avatar Project shared by Kelly Vaughan. 3 pages summarize the tasks and provide workspace for the project.
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Contributed by Madeline Bishop, July 05, 2013
Encourage students to plan their project.
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Contributed by James Tiffin Jr, May 16, 2013
Incorporating these four concrete elements of game design in the planning phases can make the creation process much easier for students.
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Contributed by Kelly Vaughan, February 03, 2013
After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
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