In our first #CreativeComputingChat of the year, educators from around the world shared resources and reflected on their goals for teaching with Scratch!
This article suggests answers to two questions that many people face:
1. What is the right age to introduce programming?
2. What is the best first language to learn programming?
This handout consists of 2 pages and it gives an overview of the idea of "learning through programming". It will come handy when are trying to present the idea to a prospective teacher or parent.
It provides a review of current thought on K–8 CS education, explores how CS topics and concepts can impact learning the K–8 classroom, and offers practical strategies and resources.
Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
3C's of Scratch
I designed this wallpaper to show how Scratch can promote 21st century skills. This is available to use under the Creative Commons license.
This slideshow accompanied a panel session for the Scratch@MIT 2010 conference. The focus was on sharing, both through an adult learning community project and through a student remix project.
To make time for Scratch, some teachers integrate it into subject-area coursework; or, should the system just be changed with equal time for creative design? Includes a list of content-area galleries.