Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.
A webinar hosted by members of the ScratchEd Team discussing strategies for introducing students to Scratch guided by activities from the Scratch curriculum guide.
Contributed by Peter Kirschmann, September 16, 2011
Several times this summer, Learning Technologies teachers have explored making a "Scratch Book" or "Scratch Glossary" as part of the ever popular Design a Computer Game class.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
In this lesson you will build a gravity system that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will pull them back to the ground