A lesson format that can be adapted to any grade level in middle school (and perhaps beyond). Students create an interactive animation to review the roots of words.
Students create function machine programs and challenge each other to figure out the function from the inputs and outputs. Basics of Scratch, includes simple lists.
This activity connects number theory and geometry. Your challenge: predict the shape that will result from any combination of angle and distance variables.
Students learn basic Scratch programming by designing an avatar that represents them in 3 positive ways & completes a simple action. Taps into students' creativity while introducing programming!
Basic Shapes. The project consists of an application on geometry that can be "shared" by any person, whether or not visual impairment and / or low vision.