This activity connects number theory and geometry. Your challenge: predict the shape that will result from any combination of angle and distance variables.
Students learn basic Scratch programming by designing an avatar that represents them in 3 positive ways & completes a simple action. Taps into students' creativity while introducing programming!
Contributed by Stefano Federici, September 19, 2013
Ever desidered to build your own educational Scratch-like programming language? Now you can in a user-safe development environment: bloP. <a href="http://goo.gl/4HwNVy">Try it online!</a>