In our first #CreativeComputingChat of the year, educators from around the world shared resources and reflected on their goals for teaching with Scratch!
Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
ISTE y la CSTA aunaron esfuerzos y elaboraron esta Caja de Herramientas que sugiere cómo trabajar el Pensamiento Computacional en los diferentes grados de la educación escolar.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
Traducción del documento “Grandes Ideas” en el que se exploran tanto conceptos y prácticas computacionales, como el enfoque de aprendizaje basado en diseño.
This slideshow accompanied a panel session for the Scratch@MIT 2010 conference. The focus was on sharing, both through an adult learning community project and through a student remix project.
To make time for Scratch, some teachers integrate it into subject-area coursework; or, should the system just be changed with equal time for creative design? Includes a list of content-area galleries.
A paper describing one experience of teaching Scratch in a primary school in England and discusses possibilites for embedding Scratch into the wider curriculum.