Informática Creativa, traducción al español de Creative Computing (edición 2014) realizada por Programamos y financiada por el Dep. Educación del Gobierno de Navarra
You don't need computers to teach kids computational thinking, just imagination. Even if you have your Hour of Code project ready to go, you may want to keep this handy.
Haunted House Adventure Game in Scratch Workbook walks you through creating an adventure game in Scratch. Perfect for educators to use in schools, libraries, and community events.
This book is a sequel to the book “Basic Scratch”. Basic Scratch was intended for the complete beginner to the world of programming and Scratch. This book goes beyond the basics of Scratch.
"Controlling Our World" poster presentation and resources given at the Scratch@MIT 2014 conference. Use them to easily learn how to use an Arduino with Scratch.
Contributed by Aldo von Wangenheim, August 12, 2014
This is an Arduino-based, easy to build version of the famous insect-like walking robot. We show how to build a remote-controlled version, dynamically programmed using Scratch.
What about making our own interactive (Arduino/Scratch) Talking Tom toy? In this guide we will show you how to build this toy using sensors and bi-directional Scratch<->Arduino communication.
We wanted to create a simple strategy of integrating Scratch and Arduino to teach programming mobile robots. We came up with 4 tutorials that attack the major problems we encountered. Here they are.