"There is nothing like making music and messing with sound to inspire people to learn how to program." -- Professor Dan Trueman, cofounder of the Princeton Laptop Orchestra
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
In this lesson you will build a gravity system that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will pull them back to the ground
Activity, Handout, Lesson Plan
Preschool and Kindergarten, Elementary School, Middle School, High School, College and University, Professional Development, Other
Computer Science, Engineering, Language Arts, Mathematics, Music, Science, Social Studies, Teacher Education, Technology, Visual Arts, Other