Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
From the Creative Computing educator workshop, a compilation of presentations, activities, and handouts for cultivating computational thinking and computational creativity in your classroom.
A nation wide program...4000 kids...game developers....with Scratch.
What are the challenges? What are the pedagogical and technical approach to implement it?