A lesson format that can be adapted to any grade level in middle school (and perhaps beyond). Students create an interactive animation to review the roots of words.
Students create function machine programs and challenge each other to figure out the function from the inputs and outputs. Basics of Scratch, includes simple lists.
After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.
Contributed by Peter Kirschmann, September 16, 2011
Several times this summer, Learning Technologies teachers have explored making a "Scratch Book" or "Scratch Glossary" as part of the ever popular Design a Computer Game class.