Actividades lúdicas, didácticas y con dificultad incremental, para que docentes y estudiantes aprendan a trabajar con el entorno de programación Scratch.
Los estudiantes deben dibujar y animar un paisaje natural o urbano (escenario), que contenga por lo menos 4 elementos (objetos) que pueden ser personas, medios de transporte, árboles, animales, etc.
In Germany, Ralf Romeike uses Scratch to introduce high school students to the joys of Computer Science. In his website, Romeike documents his teaching experience lesson by lesson.
The materials are being used by transition year (age 15-16) students in Irish secondary schools. 10 modules consisting of 45 hours of teaching materials are available at www.scratch.ie.