After teaching students some basics (stage, sprites, costumes, loops, movement, ask/answer, broadcast/receive, variables), I challenged them to create their own projects.
Cartilha introdutória da linguagem Scratch desenvolvida para o Scratch Day UFES 2012. Apresenta a interface, os blocos e oferece uma série de exercícios para os iniciantes.
Spoiler alert - it can! All the technology-based innovations around us like the computers we are sitting at to connect and communicate are possible because many people wrote the code.
In these videos, twelve Scratch educators share examples of student work, lesson plan ideas, assessment rubrics or other experiences from using Scratch in their classrooms.
Students are responding that they like spending class time creating games with Scratch. This post includes slides for 2 games we're making in class using Scratch.